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RuneQuest - Roleplaying in Glorantha - Hardcover

$54.95
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CHA4028-H
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The World’s Best Game of Epic Bronze Age Fantasy!

“Mythology is more than old lies and stories, pseudo-scientific explanations for natural phenomena, or hidden secrets of forgotten lore. It is a state of mind and a way of life. It has a sentience and life of its own: a power. RuneQuest lets you experience that state of mind and explore that way of life through the mythic realm of Glorantha.”

Chaosium Unveiled: Inside RuneQuest

Watch the unveiling video to see the book for yourself. Remember that you get the PDF when getting the physical copy.

RuneQuest is the essential game of sword, sandal and sorcery!

Female Noble In Armor

A Female Noble

Enter a Bronze Age world where you are defined by your cult and culture, where you do deadly combat with mythic and fantastical beasts, where everyone can use magic, and where the gods are real.

RuneQuest is an RPG with a difference. It is intuitive and easy to play. All rolls are determined via the roll of percentile dice. RuneQuest has no character classes or alignments; characters are defined by their culture, the gods they follow, and the Runes that inspire them.

We invite you to set aside the mundane world and embark on a journey with your RuneQuest adventurers beginning with your clan and expanding to cross the world of Glorantha and into the Hero Plane.

What’s Inside?

RuneQuest: Roleplaying in Glorantha is the essential book for RuneQuest players and Game Masters alike

Character Creation

RuneQuest Hunter

An Odalyan Hunter

Characters in RuneQuest aren’t ‘rolled’. They are a seed that is planted, and they grow. You’ll determine the family history of your character which in turn teaches you the key events of the setting. Full rules for choosing your characters core traits, cults, and culture allow you to breathe life to a completely unique adventurer.

Characters advance in skills and abilities by using them in course of play. Anyone can try to pick a lock, cast a spell, or decipher some ancient runic script. In RuneQuest, you don’t spend skill points and XP - you slap on your armor and you get good at fighting.

Year 1613 - Events

1613 Events

Deadly Combat

Bronze Age Battle

A Bronze Age Battle

Combat in RuneQuest is visceral and always potentially deadly; players should be mindful that even the lowliest trollkin can take out an experienced warrior with a lucky blow.

Intuitive rules for combat mean that your character always has a choice in the ebb and flow of battle. From casting spells, drawing your bow, swinging your axe and choosing how to defend yourself - which in turn can be deadly to your opponent!

Combat in RuneQuest is always high-octane, with every choice and dice roll holding the fate of your character on a knife edge.

Critical Table

Critical Table

Magic & Gods

RuneQuest Priestess

A Priestess

The gods of the mythic world of Glorantha define their followers. Each god has their own cult, which will determine your characters skills, spells, and personality. With many dozens of gods, RuneQuest has a cult and god to suit each playstyle, personality, and personal aesthetic.

Three unique magic systems -Rune, Spirit, and Sorcery- make for dynamic and powerful combinations where no two RuneQuest characters will ever be alike. The simple yet deep rules for each class of magic will see you cultivating your power and defining your epic adventures.

The Cult of Issaries

The Cult of Issaries

Family & Land

Between Adventurers

Between Adventures

RuneQuest is a game about culture. Full rules for dynamic downtime activities such as farming, managing households, marriage & raising children make for a deep and immersive roleplaying experience.

Building your family tree, and indeed your own familial legacy, is the stuff of epic and long-form campaigns spanning many decades and even generations.

Omens

Omens for the New Year

A Setting Like No Other

The World of Glorantha

The World of Glorantha

 

Glorantha is a world made by the gods but shaped by the deeds of mortals. Magic is part of everyday life, and mythology is the basis of reality. Your adventurer is a mortal, destined to die, but through luck, courage, cunning, and sacrifice, can become a hero or even a god! Your adventures might start gritty and realistic, and become fantastic and mythic, only to return to gritty realism.

In Glorantha, people hold allegiance to tribe, city, and cult, not to abstract alignments or ideologies. Although humanity is the dominant species, their dominance is due only to the quarrelling of the Elder Races, who still rule large parts of the world.

Glorantha’s main theme is religion and the magical relation of humankind to the gods. In Glorantha, the gods and goddesses are real, and through their followers and cults they play an active and important part in most major events. The Sun, Earth, Air, Water, Darkness, and Moon have powerful deities associated with them, as do powers such as Death, Fertility, Change, Stasis, Illusion, Truth, Disorder, and Harmony. There are also countless lesser deities associated with things as diverse as cats, cows, boats, vengeance, and volcanoes.

Glorantha is a complete universe. It is self-contained, and from its myths to its molecules it must be taken on its own terms. However, Glorantha is filled with strange and amazing gods, cultures, and creatures both familiar and fantastic, and players should soon be enthralled by the unique features of the setting.

Downloads for this Product

 
RuneQuest Character Sheet
 
Character Background Worksheet
 
Holdings/Family/Allies Worksheet

What The Critics Say

RuneQuest Reviews

Version:
4th Edition Chaosium RuneQuest
ISBN:
978-1-56882-502-1
Year Released:
2018
Page Count:
448
Format:
Full-color Hardback + PDF
Authors:
Greg Stafford, Jeff Richard, Jason Durall, Steve Perrin
Contributing Writers:
David Dunham, Steve Henderson, Warren James, Sven Lugar, Chris Klug, Rick Meints, Michael O'Brien, Sandy Petersen, Neil Robinson, Ken Rolston, and Ray Turney
Cover Artist:
Andrey Fetisov
Artist(s):
Rick Becker, Bernard Bittler, Simon Bray, William Church, Miguel Coronado, Gene Day, Andrey Fetisov, Piotr Foksowicz, Lisa Free, Merle Insigna, Tomasz Jedruszek, Kalin Kadiev, Roman Kisyov, Rachel Kahn, Jennifer Lange, Rhonda Libbey, Michelle Lockamy
Artists (continued):
Juha Makkonen, Mike Mignola, Christine Mitzuk, Luise Perrene, Kevin Ramos, Roger Raupp, Jakob Rebulka, Alex Ries, Naomi Robinson, Simon Roy, Olivier Sanfilippo, Luoto Sari, Tobias Tranell, Cory Trego-Erdner
Cartography:
Olivier Sanfilippo, Darya Makarava, Colin Driver
Design & Layout:
Simeón Cogswell, Malcolm Wolter
  • Full Star Full Star Full Star Full Star Full Star 5
    RUNEQUEST - ROLEPLAYING IN GLORANTHA - HARDCOVER

    Posted by Dominic Twist on 18th Aug 2020

    This is the book that restarted my love affair with Glorantha. I've been a fan for years and years but getting groups interested in playing in this world was a struggle. Well it was. Since getting this book I have gone from not having run or played Rune Quest or Glorantha in years to having more games than I can shake a stick at. The new book really integrates the world with the rules. Runes and Passions are great additions. However the background history tables for characters really mean the players are grounded and in the setting. I've found it really does well for introducing new players to the background. The art is wonderful and most importantly, game correct!

  • Full Star Full Star Full Star Full Star Full Star 5
    Stunning book

    Posted by Tim Clark on 18th Aug 2020

    A comprehensive read, beautifully put together

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