THREE PORTALS INTO NIGHTMARE
Chaosium Unveiled: Inside Gateways to Terror
The Necropolis
What ancient horrors lie slumbering in a newly discovered tomb deep in Egypt's Valley of the Kings? Are you allowing local superstitions and the unfortunate events surrounding the opening of Tutankhamen's tomb to play on your mind as you wait to step down into the darkness…
What’s in the Cellar?
Did a respected businessman really commit the bloody murder of his beloved wife in the cellar of the family's ancestral holiday cabin? While the body has never been found, it seems like the criminal has been caught. Is a terrible injustice about to be served? Just what happened in that cellar?
The Dead Boarder
And, what has happened to that nice, quiet neighbor of yours? You’ve not seen hide nor hair of him in days! He wasn’t always the friendliest of sorts, but he did seem very pious, what with all the late-night prayers coming from his room…
Gateways to Terror contains three short-play scenarios for the Call of Cthulhu 7th Edition roleplaying game, ideal for beginning and experienced players and Keepers alike. Originally, all three—The Necropolis, What's in the Cellar? and The Dead Boarder—were designed as demonstration games to give a taste of the game's core motifs—mystery, investigation, and horror—for those with limited time. The scenarios can be played in as little as one hour but can be expanded for slightly longer play, and each comes with four ready-made investigators so you can jump right into the action! Each scenario includes hints and tips for Keepers new and old, suggestions for additional investigators for larger groups, and a summary of the key rules needed to play.
Suitable for use with the Call of Cthulhu Starter Set and the Call of Cthulhu: Keeper Rulebook. Gateways to Terror provides your next steps into the strange and mystifying worlds of Call of Cthulhu.
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What The Critics Say
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"A wonderful introductory product for getting new Keepers and players into the game"
— RPG Imaging Call Of Cthulhu Gateways To Terror Unboxing and Overview (YouTube).
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""Short, Sharp Cthulhu: Gateways to Terror delivers three, short doses of horror and does so in an engaging, well designed, and multi-functional fashion."
— Reviews from R’lyeh Short, Sharp, Cthulhu.
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"If you are in the business of introducing Call of Cthulhu to new players, I would say that Gateways To Terror is one of the better tools you can have in conjunction with the Starter Set."
— Refereeing and Reflection Chaosium's Slim Scenario Sets.
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"Now, if you really want a set of adventures geared towards beginners, Gateways to Terror has you covered. Within are three single location investigations designed to run between one and two hours: pure introductions to the game... Each is short and sweet, with no BS, sticking firmly to the investigate/confront formula. They’re all pretty satisfying too. All killer, no filler, as they say."
— Vintage RPG, Gateways to Terror Reviewed.
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"'The Dead Boarder' is designed for beginner Keepers and players, full of plenty of direction and advice... and its conciseness makes it the easiest to slip into a constrained timeframe – well recommended"
— MJRRPG, The Dead Boarder Review – Call of Cthulhu (Gateways to Terror).
Product Configuration
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Is PDF Available: [Y]
PDF Product Name: [Gateways to Terror - PDF]
PDF Product Link: [/gateways-to-terror-pdf/]
PDF Settings
Has Physical Product: [Y]
Is Physical Available: [Y]
Physical Product Name: [Gateways to Terror]
Physical Product Link: [/gateways-to-terror/]
Product Footer
Footer Name:
- Publisher:
- Chaosium
- Year Released:
- 2019
- Ruleset:
- 7th Edition Call of Cthulhu
- Format:
- Full Color PDF
- ISBN:
- 78-1-56882-445-1
- Page Count:
- 88
- Author(s):
- Leigh Carr, Jon Hook, Todd Gardiner
- Cover Artist:
- Mariusz Gandzel
- Interior Artist:
- Chris Huth
- Cartography:
- Matt Ryan
- Layout:
- Nicholas Nacario
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Great Collection of One-Shot Scenarios
I bought this three short scenario collection to run at virtual conventions this year due to the ongoing pandemic. I was able to run two of three scenarios and stretch each of them to almost four hours with a group of five investigators. There is a good deal of depth and role-playing opportunity in each of these three scenarios intended to introduce new players to Call of Cthulhu, or just for players who want a short game.