The perfect aid for anyone running Call of Cthulhu!
What's Inside
Call of Cthulhu Keeper Decks 2nd Edition are designed to provide in game resources, handy references, and information. Use these decks to supplement scenarios, for inspiration when designing new encounters, to pass secret and important notes to players, and as a handy way to impart information.
New for 2nd Edition
This 2nd edition of the Call of Cthulhu Keeper Decks boasts a new and streamlined card design. Every card of each deck contains all-new art, and many cards have updated names, characteristics, and descriptions.
The Curious Characters
48 cards showing a range of friends and foes, with game characteristics and backstory elements for a unique Call of Cthulhu character.
They can be used to generate NPCs on the fly, inspire scenarios, and at a pinch can be used as player characters.
The Phobias
48 cards detailing the effects of phobias, manias, or episodes of madness, each card describes and advises on the consequences of investigator insanity.
They can be used as quick-reference cards for your players when their investigators acquire a new affliction. Additionally, this deck includes summary cards for each of the Bouts of Madness—the stressful side effects of lost Sanity!
The Weapons and Artifacts
48 cards detailing hand-to-hand melee weapons, items, and Cthulhu Mythos artifacts.
Each card describes the weapon’s game statistics, as well as supporting historical information. Perfect for use with new players! When your Investigators find items during the course of play, simply provide them with a copy of the card and they’ll have all the information at the ready.
The Unfortunate Events
48 cards showing all manner of strange, ill-fated, and disastrous situations that can affect, hinder, and trouble your investigators.
The essential tool for Call of Cthulhu Keepers penning their own scenarios. The cards in the Unfortunate Events Deck can be introduced at random, given to players in secret at the table, and of course used to spark a brand new Call of Cthulhu story.
Product Configuration
Physical Product Settings
Is Physical Product: [Y]
Has Inventory: [Y]
United States: [Y]
United Kingdom: [Y]
Europe: [Y]
Australia: [Y]
Canada: [Y]
Has Lulu: [N]
Lulu Product Name: [Nameless Horrors - POD]
Lulu Product Link: [/nameless-horrors-pod/]
Is PDF Available: [Y]
PDF Product Name: [Call of Cthulhu: Keeper Decks - 2nd Edition - PDF]
PDF Product Link: [/call-of-cthulhu-keeper-decks-2nd-edition-pdf/]
PDF Settings
Has Physical Product: [Y]
Is Physical Available: [Y]
Physical Product Name: [Call of Cthulhu: Keeper Decks - 2nd Edition]
Physical Product Link: [/call-of-cthulhu-keeper-decks-2nd-edition/]
Product Footer
Footer Name:
- Publisher:
- Chaosium
- Ruleset:
- 7th Edition Call of Cthulhu
- Year Released:
- 2024
- ISBN:
- 978-1-56882-490-1
- Author:
- Mike Mason
- Artist:
- Reuben Dodd
- Layout & Design:
- Monika Rajkowska-Fuczkiewicz
- Format:
- Full Color PDF
-
A good product that could have used an extra Editorial pass
I will say that the idea of this product is great and serves a dual purpose of providing a simple, yet complete reference as well as being a great aid in constructing and developing scenarios. I will also say that the new art on the cards looks great, and the cards are of a good material. My complaint is that there are far too many misspellings and mistakes found throughout all four of these decks. It makes the product feel sloppy and not given the level of care I would expect for an official product. I stopped counting after I had noticed a dozen or more errors were spotted by my untrained eye. What could have and should have been a great product ends up feeling like a bit of a mess.
-
5 stars, with an asterisk.
Four cards (Characters pack) still have the Polish, "Cechy" (Trait) or "Znaki szczegolne/Blizny" (Marks and scars) or other not translated text. It's easy to get around based on the text that follows, i.e. "Cult tattoos." The cards are: Z. Silver, J. Montana, A. Pike-Temple and L. Chadbaker. There are several cards with "::" also. This is also on the PDF. IMO - The Weapons pack really should have a Pump 12 ga. Shotgun. Granted it's the same as the 12 ga. Double-barreled except for the "Bullets in gun" (5 or 6) and reload time. It was the "Trench-gun" during WWI (12 or 16 ga.) and it has continued use by military, police, and civilians into modern times. I'll use one of the blank cards to make my own - Thanks for those also!