null Sprites

Blog

UK Games Expo - Chaosium says Thanks!

Posted by Michael O'Brien on 13th Jun 2016

A message from Mike Mason, Call of Cthulhu line editor and co-author of Call of Cthulhu 7th Edition - winner of Best RPG award at UK Games Expo 2016:The UK Games Expo is over, and the Chaosium team would like to extend our thanks to the Expo organisers, our indefatigable&nbs … read more

Designing the New RuneQuest - Part 8

Posted by Michael O'Brien on 13th Jun 2016

By Jeff Richard Jumping into the setting with Family Background As talked about in the previous designer notes, I'm not a big fan of the "zeroes to heroes" trope. I prefer playing and gamemastering characters who start in media res - that is, they already have a past and have communit … read more

CALL OF CTHULHU - the most "in-demand" game at Gen Con 2016

Posted by Michael O'Brien on 12th Jun 2016

According to Gen Con, Call of Cthulhu is the game with the most unmet demand for the 2016 convention, coming up in Early August.So Chaosium has just added 45 new sessions! We'll even have our own dedicated room ("The Miskatonic Lounge") to run these games, which are designed to show old ti … read more

First Trailer for CALL OF CTHULHU - The Official Video Game

Posted by Michael O'Brien on 11th Jun 2016

"The oldest emotion of mankind is fear, and the oldest kind of fear is fear of the unknown..."Here it is, the first trailer for CALL OF CTHULHU - The Official Video Game, from our partners Focus Home Interactive.Insanity is the only path toward truth! Call of Cthulhu - The Official Video G … read more

The New Chaosium - One Year On...

Posted by Michael O'Brien on 2nd Jun 2016

FIRST ANNUAL UPDATE - June 2016 by Rick Meints - President, Chaosium Today marks one year since the Great Old Ones returned to Chaosium.I paused after writing that. The last 12 months went by so quickly, and so much has happened it is hard to take it all in. We in the new Chaos … read more

Designing the New RuneQuest - Part 7

Posted by Michael O'Brien on 24th May 2016

By Jeff Richard On Zeroes to Heroes We all know the classic RPG trope - we make a character based on a concept, but when we first start playing them, they generally suck at doing anything. We fumble along through "low level adventures", fighting trollkin or rubble runners, until we've gain … read more